O Uso de Jogos no Ensino de Matemática: da criação á experimentação do Jogo Plano Cartesiano
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Fundação Universidade Federal de Mato Grosso do Sul
Abstract
This work addresses the use of games as a resource to make mathematics teaching more dynamic and meaningful. Based on authors in the field, it highlights how games favor the understanding of concepts, the development of reasoning, and interaction among students. It presents the creation process of the "Cartesian Plane Race" game, created by the authors themselves for the History of Mathematics course, which was expanded and applied in different high school classes. In discussing these experiences, the potential and challenges in the teaching and learning process are analyzed.